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Battlefield 6 Devs Speak Grounded Gameplay, Maps, and Extra

Admin by Admin
September 22, 2025
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Battlefield 6 Devs Speak Grounded Gameplay, Maps, and Extra
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Battlefield 6 devs have lately talked concerning the recreation’s multiplayer mode. Particularly, they mentioned map sizes, weapons, large occasions, design concepts, and extra. On the similar time, the builders cited how group suggestions assist enhance the sport improvement.

The small print got here from an unique interview of Cade Onder from ComicBook.

A Extra Assured Launch After Battlefield 2042

Battlefield 6 devs say they’re extra prepared for this launch in comparison with the drop of Battlefield 2042 in 2021. Producer Jeremy Chubb informed ComicBook that the explanation behind the elevated confidence is the involvement of gamers within the improvement. Particularly, they launched BF Labs so as to add early builds and suggestions applications. In response to Chubb, this technique gave the studio useful information on efficiency, steadiness, and group response. He additionally mentioned within the interview that the open beta for the brand new recreation was the franchise’s largest to this point. In the identical manner as BF Labs, this helped the groups perceive what the gamers need and what wants enchancment.

Inspiration from Earlier Titles

The 2042 version did give classes. Nonetheless, Chubb revealed to Onder that Battlefield 6 is extra instantly impressed by Battlefield 3 and Battlefield 4. These two are sometimes seen because the excessive factors within the sequence. Likewise, the crew needed to ship a recent and fashionable tackle that have. Chubb additionally emphasised that gamers who loved the sooner video games are going to love this one. The upcoming entry shall be extra grounded, fashionable, and has large-scale battles.

Map Designs and Sizes

Degree Design Director Shashank Uchil defined within the interview that the crew sees map measurement as a much less essential issue. They focus extra on what they need the gamers to expertise. As soon as they determine on that, they may then decide the best dimensions that may match the aim of the map.

For instance, close-quarters fight maps want increased density and smaller layouts. In distinction, the bigger Mirak Valley map goals to suit jets, tanks, and complete warfare.

Tactical Destruction Over Spectacle

When requested about Levolution, the Battlefield 6 devs mentioned it’s not a precedence this time round. As a substitute, they need the brand new recreation to focus on tactical destruction. Likewise, Chubb mentioned to ComicBook that this variation goals to really feel extra grounded. Nonetheless, they aren’t closing the doorways to larger-scale moments quickly.

Vast Array of Weapons

Selection was additionally a key consideration for the sport’s weapon arsenal. Chubb mentioned the crew targeted on range in firearms. It really works effectively with their aim of permitting totally different playstyles in lots of map environments.

Battlefield 6 drops October 10 throughout PC, PS5, and Xbox Collection X|S. 

Tags: BattlefieldDevsGameplayGroundedMapsTALK
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