Spoiler Alert: This text accommodates spoilers for the online game Godbreakers.
Synthetic intelligence, the loss (and restoration) of human identification, and the age-old eager for transcendence… all kind the bedrock of the sport’s thematic issues.
From time to time a online game comes alongside that’s as provocative as it’s entertaining. These kind of video games are often relegated to the larger price range AAA titles put out by high-profile publishers, they usually are inclined to make a splash. However occasionally, an indie mission sneaks onto the radar and does one thing fascinating.
Godbreakers, from small, semi-independent studio To The Sky, appears to be a kind of video games. Beneath the flashy, hack’n’slash fight and surreal, eye-catching visuals, it’s quietly wrestling with concepts that really feel uncomfortably near residence, given the place we’re as a species. Synthetic intelligence, the loss (and restoration) of human identification, and the age-old eager for transcendence, to be greater than what we’re, all kind the bedrock of the sport’s thematic issues.
The premise right here is easy. Humanity is gone—full cease. The photo voltaic system as we all know it’s gone, too, devoured by a synthetic thoughts known as the Monad, an unlimited machine intelligence that has compiled each atom of matter right into a form of cosmic mainframe working its infinite calculations. The solar itself is burning out beneath the pressure.
However all is just not misplaced. A mysterious sisterhood often called the Coven, the keepers of the celebrities, refuse to let the sunshine die. They spin new our bodies from lingering human “patterns” drifting by way of area, and ship these resurrected “echoes” of mankind on a determined mission: cease the Monad and save the sunshine.
The title itself, the thought of “breaking gods”… suggests a fable about creation, fall, the price of making an attempt to develop into one’s personal maker, and, finally, the form of redemption.
What’s putting is how uniquely suited this story is to its medium. This isn’t the kind of premise that, say, a film may pull off. On movie, a world consumed by a machine thoughts and most important characters reborn by way of patterns in human consciousness would virtually definitely collapse beneath the burden of its personal abstraction. It might both drown in exposition or disappear into pretentious symbolism. However video video games—and possibly the stranger corners of surrealist literature—can get away with this type of factor.
Video games allow you to really feel concepts as a substitute of simply listening to about them. That’s what makes the medium distinctive (and engaging). Once you’re the one piloting the resurrected “sample” of humanity by way of the particles of a digital cosmos, the story’s questions develop into rather less theoretical. They develop into tactile. It’s a form of speculative fiction by which expertise lives alongside clarification.
And what’s much more refreshing is that Godbreakers doesn’t method any of this with a smug, self-aware smirk. It’s not attempting to inform you how intelligent it’s. I completely detest that form of heady sci-fi, the sort that errors confusion for depth. However this one isn’t like that. For all its cosmic strangeness, Godbreakers remains to be enjoyable. Its fight is loud and kinetic. Its worlds are vibrant and splendidly, weirdly lovely. The soundtrack is each frenetic and ethereal. And the narrative, for individuals who listen, remembers that the easiest way to discover huge concepts about what it means to be human is to make you care about being human, even within the sport’s surreal equipment. Name it metaphysics in movement.
It’s simple to get swept up within the nifty visuals and distinct character designs, or within the model and spectacle of the frantic fight mechanics and chaotic boss battles. However the longer you sit with Godbreakers, the extra its vocabulary begins to sound theological. The title itself, the thought of “breaking gods,” hints at one thing past the same old sci-fi tropes; particularly, it suggests a fable about creation, fall, the price of making an attempt to develop into one’s personal maker, and, finally, the form of redemption.
The place Christians affirm that creation is nice and redeemable, that the Phrase grew to become flesh within the incarnation, Gnosticism insists that the fabric is evil and should be escaped.
The phrase “Monad” itself is a loaded one, and that’s definitely no accident. Within the tangled world of late vintage philosophy and faith, the Monad was a time period utilized by sure Gnostic academics to explain absolutely the supply of all actuality. That’s, pure, uncaused, and immaterial substance. The “authentic substance,” or prima materia in previous alchemy. The Greek root merely means “the One,” and in Gnostic cosmology it referred to the “invisible fullness” (pleroma) from which all lesser beings emanated. The Monad was excellent and unknowable, too distant to create immediately.
In Gnostic programs, creation didn’t occur by way of divine intent, however by way of degeneration. From the Monad emerged successive “emanations,” religious beings known as aeons, till one in all them, performing exterior its appointed order, produced a flawed offspring often called the Demiurge. This Demiurge, unaware of the upper actuality, grew to become the creator of the fabric world. In different phrases, in Gnostic teachings, the world we reside in was a form of cosmic accident, normal by a being who mistook himself for God.
That framework, after all, carries monumental theological implications. If the Demiurge’s creation was born of ignorance, then matter itself was corrupt—a form of jail for the divine spark buried inside human beings. Salvation, due to this fact, wasn’t about forgiveness or ethical transformation; quite, it was about information (gnosis). By way of particular revelation—or, “secret information”—one may bear in mind their true, religious origin and escape the bodily world altogether, ascending previous the Demiurge and his false creation to rejoin the Monad above.
It’s a jarringly completely different imaginative and prescient of salvation from something in orthodox Christianity. The place Christians affirm that creation is nice and redeemable, that the Phrase grew to become flesh within the incarnation, Gnosticism insists that the fabric is evil and should be escaped. The place Christianity proclaims a private God who enters historical past to rescue His creatures, Gnosticism goals of a silent, distant One that may solely be recognized by these intelligent or woke up sufficient to pierce the phantasm.
This pressure between Christian and Gnostic thought is among the earliest theological battles in church historical past. By the late first and early second centuries, numerous Gnostic academics had begun circulating various “gospels” and philosophical reinterpretations of the religion, claiming that Jesus got here to not redeem creation, however to free humanity from it. One of many earliest and most well-known of those figures was Cerinthus, a recent of the apostle John. In accordance with church custom, preserved by Irenaeus, John as soon as entered a bathhouse in Ephesus along with his pal and scholar Polycarp, solely to right away flee when he found Cerinthus was inside, crying out, “Allow us to fly, lest even the bath-house fall down, as a result of Cerinthus, the enemy of the reality, is inside!”
Cerinthus taught that the world was created not by the true God, however by a decrease energy—the aforementioned Demiurge—and that “the Christ” was a purely religious being who descended upon the person Jesus at baptism and left earlier than the crucifixion. To place it merely, Jesus wasn’t really God made flesh, and Christ’s struggling was akin to an phantasm. That’s the essence of Gnosticism’s denial of the incarnation: spirit and matter can not combine.
[John] had touched the scars himself. He had seen the resurrected physique. The Phrase was not ashamed of the flesh, as a result of the Phrase had actually worn it.
That is exactly the concept John’s personal writings push again towards. His Gospel account opens not with a family tree or prophecy regarding Christ, however with one thing nearer to cosmology: “To start with was the Phrase, and the Phrase was with God, and the Phrase was God” (John 1:1). That’s not a indifferent philosophical declare, however a direct reply to individuals like Cerinthus. John isn’t enthusiastic about theorizing about some distant and unknowable deity. He was writing about his pal—Jesus, the carpenter from Nazareth, the person he ate with, walked beside, the person he watched die. To the Gnostics, “the Christ” was an immaterial power that quickly inhabited a human shell. However to John, that was nonsense. He had touched the scars himself. He had seen the resurrected physique. The Phrase was not ashamed of the flesh, as a result of the Phrase had actually worn it.
That is in all probability why John writes with such hearth. When he says “each spirit that confesses that Jesus Christ has come within the flesh is from God, and each spirit that doesn’t confess Jesus is just not from God” (1 John 4:2–3), he’s not being unnecessarily dense, or cryptic. He’s fairly overtly rebuking a false instructing on the premise of a real relationship. These have been individuals taking the person John beloved and reckoned as an excellent pal, and twisting Jesus into one thing unrecognizable. For the Gnostics, the incarnation was a metaphor; for John, it was breakfast on the seaside with the risen God-man. He knew what he had seen. He knew who Jesus was. And he was not about to let anybody flip that actuality right into a philosophical ghost story.
In that mild, all the Johannine corpus reads virtually like a private protection of a friendship, as a lot as a protection of John’s religion. The Phrase was made flesh. The true God is just not distant, unknowable, or ashamed of creation. He enters it. He redeems it. He raises it up quite than discarding it. Gnosticism promised escape—however John had already witnessed resurrection.
Human limits aren’t flaws; as a substitute, they’re the boundaries that make relationships attainable.
What Godbreakers presents is a riveting inversion of this previous theology. Its Monad isn’t a divine fullness past comprehension, however a synthetic thoughts, born of human palms, that has devoured creation, and its creator together with it. The machine has develop into the god it thought it wished to be, calculating actuality into oblivion. Humanity’s eager for transcendence (an historic factor), the need to be “above” the fabric, has right here been achieved—at the price of existence itself. The Gnostics feared being trapped in matter, and Godbreakers teases this concept to a breaking level and imagines being trapped in pure mind.
That is the place the distinction with John turns into outstanding. John’s insistence that “the Phrase grew to become flesh” is, partly, a protection of what it means to be human. The incarnation affirms that embodiment is just not a curse. Flesh, to John, is just not one thing to flee, however one thing God Himself entered into and redeemed. It’s the good reversal of each disembodied philosophy: the Creator stepping inside His creation, the God who made the mud of the earth reducing himself to study to stroll upon it as a human being.
In Christian anthropology, that issues an ideal deal. To be human is to not flee the fabric world, however to reside as a psychosomatic unity (i.e., a unity of “physique and soul”), of spirit and mud, able to realizing and loving each God and neighbor. Human limits aren’t flaws; as a substitute, they’re the boundaries that make relationships attainable. The temptation to transcend these limits—to develop into like gods—is as previous as Eden, and in Godbreakers, that temptation lastly will get its want. The Monad is humanity’s mirror held and looped to infinity: all thoughts, no mercy; all information, no knowledge. It’s what occurs when mind outruns incarnation.
The sport’s world, then, performs out a form of post-human eschatology: a universe the place the picture of God has been abstracted into code, and the physique—the place of assembly between heaven and earth (see 1 Corinthians 6:19–20)—has been deleted from the system. And the outcome isn’t enlightenment! It’s isolation, absence. The Monad has achieved the last word type of Gnostic salvation: escape from matter so full that nothing residing stays.
Salvation [is] not by way of add or escape, however by way of return to flesh, to the uncanny mercy of having edges.
And but, in Godbreakers, a thread of incarnation lingers. The Coven’s act of spinning new our bodies from fragments of human consciousness is, in its personal unusual method, a form of grace. It’s a restoration of flesh, nonetheless imperfect, and a reminder that even in a cosmos dominated by mind, hope lies in embodiment. These resurrected “patterns” aren’t saved by information, however by being given kind once more. That’s theology in disguise: salvation not by way of add or escape, however by way of return to flesh, to the uncanny mercy of having edges.
The irony, after all, is that it takes a online game to make this seen. Godbreakers embodies its concepts actually. You don’t take into consideration transcendence a lot as you expertise its failure by inhabiting it. In doing so, the sport provides an anthropology nearer to John than to any Gnostic gospel. It means that the treatment for disembodiment isn’t extra information or energy, however the rediscovery of the physique, of limitation, of incarnation.
On the floor, the sport’s central mechanic (the act of “godbreaking”) is a flashy gameplay loop that facilitates an unbelievable flowstate: you defeat an enemy, “break” them, and take up their skills, which you’ll then use to defeat an enemy, “break” them, and so on. However inside the world the sport has constructed, that mechanic itself is far more than shattering digital idols or stealing energy from corrupted applications. You, because the participant, are each breaking the false gods of the machine world and fracturing the Monad’s perfection from inside.
To “break” one of many “gods” is to crash a subroutine of the Monad—to reintroduce imperfection right into a system that has purged all error, to reintroduce limitation right into a world that has forgotten what limits are. Thematically, that’s extraordinary! It’s additionally profoundly theological. The act of “godbreaking” turns into a form of reverse creation: the deliberate undoing of a synthetic divinity that has swallowed up all the pieces actual.
And possibly that’s what provides Godbreakers its surprising depth. Beneath all of the noise and the colours, it turns into a form of digital parable. The sport means that what saves the world is just not extra thoughts, however extra matter—not the pursuit of infinite information, however the restoration of flesh and kind, of finitude. The participant’s mission, finally, is to make room once more for the human—which is, curiously sufficient, the query posed on to the participant on the very finish of the sport. In that closing second (a part of the sport’s “true ending”), when the participant lastly manages to the touch “the Core,” the machine provides approach to mild, and what unfolds appears like some form of re-creation. The right circle the participant sees begins to separate and divide into one thing like a cell present process mitosis, as if the act of human contact has triggered the primary heartbeat of recent life. Creation begins once more with flesh.
We reside in a second that feels eerily near the world Godbreakers imagines. The assumption that we are able to add consciousness and digitize the soul, or offload emotion to algorithms, or construct machines that can outthink and outlast us, is a Gnostic dream in fashionable gown. It’s the identical impulse to flee the boundaries of flesh for the promise of pure mind. Silicon Valley doesn’t speak concerning the Demiurge, however its mythos is identical: matter is messy, sluggish, mortal, whereas code is clear and environment friendly, even “everlasting.”
What occurs after we overlook that to be human is to be fabricated from mud—and that the mud, within the palms of God, was at all times higher than code…?
What the sport exposes—maybe unintentionally—is how hole that dream actually is. The Monad’s perfection is sterile. Its information has erased not solely its makers, however the opportunity of realizing itself. In a closed system the place nothing exists exterior the machine, there is no such thing as a longer any distinction between knower and recognized, topic and object. That means collapses as a result of there’s no vantage level from which to grasp something. In chasing transcendence, humanity loses each physique and epistemology, the very framework that when made realizing, and due to this fact being, attainable. Within the absence of embodiment, information turns into recursion—data with no interpreter and reality with out witness. That is why the sport’s “gods” don’t a lot hate their creators as they merely battle to recollect them in any respect.
And this could show why John’s historic protection of the incarnation nonetheless issues. Towards each new Gnostic promise of disembodied salvation—whether or not it comes from previous mystics or new engineers—the Christian declare stays scandalously bodily: the Phrase grew to become flesh. In a world speeding towards digital divinity, that concept stands as one thing near rebel, as a result of it insists that salvation doesn’t come from escaping the physique, however from a God who took one. Greater than that, the incarnation is just not handled as a short lived lodging. Within the hypostatic union, the Son completely assumes human nature into His divine particular person. The humanity of Christ is just not discarded after the resurrection. The Phrase made flesh stays flesh. In that sense, humanity itself—in a really actual and never summary method—is taken up into the lifetime of the Godhead.
Godbreakers performs like a fever dream of our personal technological future. However it additionally, subtly, asks the identical query John requested two thousand years in the past: What occurs after we overlook that to be human is to be fabricated from mud—and that the mud, within the palms of God, was at all times higher than code, as a result of solely in mud may God be seen and touched and due to this fact often called greater than an thought?



